Call of Duty apparently can only hold so many guns.
In a post on its website, developer Sledgehammer Games explained that the Xbox 360 and PlayStation 3 versions of its game have hit a "hard memory limit," prohibiting the developer from adding new weaponry. The explanation came in response to fans asking for more guns on those platforms.
The studio is planning on making the weapons in question available on Xbox One,PlayStation 4, and PC, so last-gen players were understandably wondering whether they'd get them, as well. But Sledgehammer head Michael Condry wrote that even though the developer has promised platform parity, the last-gen versions simply do not have enough memory available.
"Many of you have asked about [the guns] coming to prior-gen consoles," he said. "Since launch, we've been committed to delivering a seamless experience between the two console generations and PC. We have hit a hard memory limit on last-generation consoles. This memory limit prevents us from adding more weapons to those platforms. We don't like it any more than you, because we care about Advanced Warfare players on all platforms, but it's a limitation that is outside of our control."
In spite of the hardware limitations, Sledgehammer still plans on releasing the next DLC pack for last-gen consoles. Additionally, Treyarch has announced the upcoming Call of Duty: Black Ops 3 for last-gen as well, indicating that Call of Duty still has life left on the Xbox 360 and PS3
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