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Showing posts with label PlayStation 4. Show all posts
Showing posts with label PlayStation 4. Show all posts

Destiny

Written By Unknown on Tuesday, June 23, 2015 | 6:31 PM

UPDATE: Bungie have revealed a new weapon type is being added to Destiny.

Sidearms were revealed during today's Prison of the Elders livestream and will join the secondary weapons category.



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They will include a range of different models, all boasting different stat balances.

Most will include a high rate of fire but also could have high stability, or possible reload benefits.

The new Co-op arena activity set in the Prison of Elders took centre stage today, where teams of three players will take on waves of increasingly difficult enemies to earn high-level legendary and exotic rewards.

UPDATE: The Bungie team continue their Destiny Expansion II: House of Wolves reveal tonight with a closer look at the Prison of Elders.

Kicking off at 19:00 BST, Bungie community manager David Dague will host a livestream straight from the studio with Bungie Lead Designer Matt Sammons and community member ProfessorBroman.

The new co-op Arena activity set in the Prison of Elders will take centre stage, where teams of three players can take on waves of increasingly difficult enemies to earn high-level legendary and exotic rewards.

Bungie have already revealed that gamers will be able to match-make with other players anytime, or form their own Fireteam to take on higher difficulty challenges with even greater rewards.

The livestream can be seen here: http://www.twitch.tv/bungie.

ORIGINAL: EA have shared some fresh information on the multiplayer settings for Star Wars Battlefront.

It's been confirmed that Battlefront will launch with 12 maps, with a further two added through the Battle of Jakku DLC.

EA have also revealed that the planet Sullust will join the list of confirmed locations which currently includes Endor, Hoth and Tatooine, while more locations are also set to be included from the game's 'Missions mode'.

An EA blogpost reads: "Of the 12 multiplayer maps in Star Wars Battlefront (there are even more locations when you include the Star Wars Battlefront Missions), some feel immediately familiar — such as the lush forests of Endor or the tundra of Hoth that allow you to re-live your favorite moments from the films.

Different areas of the included planets will play host for these maps, with Sullust proving the trickiest for the DICE team to bring to the big screen.

Having been mentioned in Return of the Jedi but never shown, it meant a field trip to Iceland had to be taken to build the planet's surface from scratch.

The EA blogpost added: " It took a while to nail down the specifics but once completed, the team presented the design and direction to Lucasfilm. Working in collaboration with the teams at Lucasfilm, it was decided that this visual design would be a perfect look for the planet Sullust, mentioned but not seen in Return of the Jedi.


Star Wars Battlefront is heading to new locations
6:31 PM | 0 comments

Tricks PS2 and PS3 - GTA San Andreas - GTA-Expert


  • LXGIWYL = First set of weapons
  • KJKSZPJ = Second set of weapons
  • UZUMYMW = Third set of weapons
  • HESOYAM = Life, armor and $ 250,000
  • OSRBLHH = Increase wanted level of two stars
  • ASNAEB = Demote sought
  • AFZLLQLL = Clear

  • ICIKPYH = Sunny
  • ALNSFMZO = Cloudy
  • AUIFRVQS = Rainy
  • CFVFGMJ = Foggy
  • YSOHNUL = Fast time
  • PPGWJHT = Faster Gameplay
  • Gameplay LIYOAAY = slower
  • AJLOJYQY = Revolt of pedestrians
  • BAGOWPG = Have a bounty on your head
  • FOOOXFT = All are armed
  • AIWPRTON = Spawn Rhino
  • CQZIJMB = Spawn Bloodring Banger
  • JQNTDMH = Spawn Rancher
  • PDNEJOH = Spawn Racecar
  • VPJTQWV = Spawn Racecar
  • AQTBCODX = Spawn Romero
  • KRIJEBR = Spawn Stretch
  • UBHYZHQ = Spawn Trashmaster
  • RZHSUEW = Spawn Caddy
  • CPKTNWT = Explosion of all cars
  • XICWMD = invisible machines
  • PGGOMOY = Perfect handling
  • SZCMAWO = Suicide
  • ZEIIVG = All green lights
  • YLTEICZ = Aggressive Drivers
  • Traffic rose LLQPFBN =
  • IOWDLAC = Traffic black
  • AFSNMSMW = The flying boats
  • BTCDBCB = Fat
  • JYSDSOD = Muscles maximum
  • KVGYZQK = Skinny
  • ASBHGRB = Elvis is everywhere
  • BGLUAWML = Pedestrians attack you with the rocket launcher
  • CIKGCGX = Beach Party
  • MROEMZH = Gangs everywhere
  • BIFBUZZ = The gangs control the streets
  • AFPHULTL = Ninja Theme
  • BEKKNQV = Slut Magnet
  • BGKGTJH = Traffic consists of vehicles poor
  • GUSNHDE = Traffic consists of fast vehicles
  • RIPAZHA = Flying cars
  • JHJOECW = Supper Bunny hop
  • JUMPJET = Spawn Hydra
  • KGGGDKP = Spawn Vortex Hovercraft
  • JCNRUAD = Vehicles killer
  • COXEFGU = All cars have the Nos
  • BSXSGGC = The cars fly away when shot
  • XJVSNAJ = Always midnight (00:00)
  • OFVIAC = Orange sky (21:00)
  • MGHXYRM = Thunderstorm
  • CWJXUOC = Sandstorm
  • LFGMHAL = Mega jump
  • BAGUVIX = infinite Life
  • CVWKXAM = Oxygen infinite in apnea
  • AIYPWZQP = Parachute
  • YECGAA = Jetpack
  • AEZAKMI = Never sought
  • LJSPQK = Six star wanted level
  • IAVENJQ = Mega fist
  • AEDUWNV = Never hungry
  • IOJUFZN mode = "chaos"
  • PRIEBJ = Funhouse Theme
  • MUNASEF = Adrenaline Mode
  • WANRLTW = Infinite ammo, without recharging.
  • OUIQDMW = Aim with weapons inside the car
  • THGLOJ = Traffic reduced
  • FVTMNBZ = traffic consists of vehicles campaign
  • SJMAHPE = Recruit anyone (9mm)
  • BMTPWHR = makeup similar to "traffic consists of vehicles campaign"
  • ZSOXFSQ = Recruit anyone (rocket launchers)
  • OGXSDAG = Maximum respect
  • EHIBXQS = Maximum sex appeal
  • VKYPQCF = Taxis have the Nos, L3 for the Bunny Hop
  • NCSGDAG = Skill level "Hitman" in all weapons
  • VQIMAHA = Skills vehicles at most
  • OHDUDE = Spawn Hunter (helicopter)
  • AKJJYGLC = Spawn Quad (4 wheels)
  • AMOMHRER = Spawn Tanker Truck (lorry)
  • EEGCYXT = Spawn Dozer (bulldozer)
  • URKQSRK = Spawn Stunt Plane (plane)
  • AGBDLCID = Spawn Monster (monster gam)
6:08 PM | 0 comments

Call of Duty: Advanced Warfare Cannot Get Any More Guns on Last Gen

Call of Duty apparently can only hold so many guns.


Call of Duty: Advanced Warfare's arsenal cannot get any bigger, at least on last-generation consoles.

In a post on its website, developer Sledgehammer Games explained that the Xbox 360 and PlayStation 3 versions of its game have hit a "hard memory limit," prohibiting the developer from adding new weaponry. The explanation came in response to fans asking for more guns on those platforms.



The studio is planning on making the weapons in question available on Xbox One,PlayStation 4, and PC, so last-gen players were understandably wondering whether they'd get them, as well. But Sledgehammer head Michael Condry wrote that even though the developer has promised platform parity, the last-gen versions simply do not have enough memory available.

"Many of you have asked about [the guns] coming to prior-gen consoles," he said. "Since launch, we've been committed to delivering a seamless experience between the two console generations and PC. We have hit a hard memory limit on last-generation consoles. This memory limit prevents us from adding more weapons to those platforms. We don't like it any more than you, because we care about Advanced Warfare players on all platforms, but it's a limitation that is outside of our control."

In spite of the hardware limitations, Sledgehammer still plans on releasing the next DLC pack for last-gen consoles. Additionally, Treyarch has announced the upcoming Call of Duty: Black Ops 3 for last-gen as well, indicating that Call of Duty still has life left on the Xbox 360 and PS3
4:07 PM | 0 comments

Sony Has A New Feature Coming For The PS4 That Will Bury The Xbox One

Written By Unknown on Monday, June 22, 2015 | 6:20 PM

Amid all the exciting announcements coming out of last week’s Gamescom trade show in Cologne, Germany, Sony announced a handful of new features coming in its 2.0 firmware for PlayStation 4.


Andrew House, president and group CEO of Sony Computer Entertainment.


And while firmware is rarely anything to get excited about, this particular update is different — because it will effectively help Sony put distance between itself and Microsoft’s Xbox One.

Sony’s PlayStation 4 has outsold the console competition for seven straight months now, with PS4 sales roughly double that of Xbox One sales worldwide, according to Metro. But with this new update, the PS4 is about to become a much more powerful and user-friendly gaming platform.

The big reason? “Share Play,” which was promised when Sony announced the PS4 at E3, is a feature that allows you to play with any of your PlayStation Network friends over the internet — even if you don’t own the game. (It's free to register a PSN account.)

This particular feature uses just a single copy of your game that is run locally on one system, and then you or others can invite your friends to play that game with you by streaming it to their consoles. So if you own a racing game that your friends don't have, you can still play your game with them online (think an HBO Go password, but more social).

But there’s more:

“For example, if there is part of a game that you can’t quite finish, you can invite a friend to take over your controls,” Sony says on its blog. “Like handing over the controller to a friend on your couch, your screen will be shared as your friend gets through the part of the game that has been giving you trouble.”


Hello GamesIf the coming game "No Man's Sky" supports this feature, you could jump into your friends'
spaceships or travel along with them across the universe.


Share Play sounds extremely promising as a potential game changer for this generation of consoles. Still, Sony says it will limit "Share Play" sessions to one hour each, and lag may unfortunately affect how enjoyable this user feature is. We’ll have to see how well the functionality works in practice.



Why would Sony allow people to play games without paying for them? It's a way to get people hooked on the system, which should boost hardware and software sales overall.

Other useful additions are inside that 2.0 firmware, including — finally — YouTube support. Before this update, PS4 users could only record and share their gameplay clips to Facebook or an external hard drive. But for all of those gamers looking to make money off their video-gaming achievements or follies, Sony is baking YouTube right into the PS4’s OS to make recording and sharing drop-dead simple.

The Xbox One has one particular advantage over the PlayStation 4, which is its ability to instantly return to where you left off in your game when you wake the console from sleep mode. Sony has actually promised this capability for the PS4, but it is not here yet — still, Sony says it “will have more to announce in the coming months” with regards to this fall’s big 2.0 firmware rollout, so there is still hope for this game suspension feature reaching the PS4.

Though both PlayStation 4 and Xbox One have plenty of first- and third-party games coming to their respective systems this fall, this year’s console wars might come down to how well these consoles can play with other platforms and ecosystems. A game-sharing online multiplayer mode and added support for YouTube will certainly help Sony’s next-gen console, which is getting ready to celebrate its one-year anniversary in just a few short months.

6:20 PM | 0 comments

New games, hardware and adding value: Which console "won" E3 2015?

Written By Unknown on Friday, June 19, 2015 | 5:20 PM

While there were a lot of great looking games on show, not every console maker had the most successful E3Image Gallery (11 images)



With big press events from Sony, Microsoft and a raft of third party publishers, and with Nintendo's unique Direct broadcast approach, it's all too easy to get lost in the tidal wave of announcements that hit in the first few days of the E3. All three big console makers presented a vision of what consumers can expect from their systems in the coming year, but whose showing was the strongest, and whose left a bitter taste in the mouth? Read on as Gizmag assesses this year's E3 offerings, and provides musings on what the announcements might mean for the current and future landscape of console gaming.











A rocky year for Nintendo





Let's start off with the bad news – not everyone was a fan of what Nintendo showed during its E3 Direct broadcast. While the announcement broadcasts, which the company makes fairly often throughout the year, are usually well received, fan reaction to the latest outing was far more negative – there's even a petition to stop development of the multiplayer 3DS title Metroid Prime Federation Force. It's currently sitting on more than 16,000 supporters.

The presentation made for a light hearted and enjoyable watch, but was heavy on filler, and while a fair few portable titles were announced, there wasn't much talk of big Wii U games. In fact, we already knew about the biggest console reveal – Star Fox Zero – from an earlier glimpse at the project, and no AAA title was announced to fill the void left by the unnamedLegend of Zelda Wii U entry that recently slipped down to a 2016 release window. But the underwhelming software wasn't the company's biggest issue. No, that came in its failure to discuss the future.





We've known for a few months that Nintendo's next console is in the works. We don't yet know what form the system will take (rumors suggest that it might combine the company's portable and home console offerings into a single piece of hardware), and it's unlikely it will hit shelves before 2017, but we do know it exists, and that's a problem for Nintendo.

Why announce that your next generation games console is on the way, then wait a year to talk about it? That behavior only breeds a lack of confidence in current gen hardware, making consumers reluctant to jump on board with the Wii U, when they know the party won't go on much longer.

In reality, it was always going to be a tough year for Nintendo. The company had to make a strong case for the Wii U – that it still has its best years ahead of it – and it needed two or three AAA reveals to do so. That's something that's difficult to pull off when you're working with very little third party support.

The result? Nintendo essentially sealed the Wii U's fate as a lame duck console (if there were still any room for doubt before E3).
Backwards compatibility + new hardware = a more appealing Xbox One





Microsoft has made some huge blunders this console generation. Things were rocky from the get go, with the system's split focus between gaming and entertainment, always online requirements and strict no-used-games policy receiving a frosty reception from consumers. Those issues were quickly fixed, with a reversal on the always online and used games policies, and a refocus on gaming. The company even started selling the console without the much-derided Kinect sensor, allowing users to purchase a cheaper, more gaming-centric version of the product.

Microsoft performed a balancing act at this year's E3, showcasing its upcoming exclusives (Halo 5 Guardians, Rise of the Tomb Raider, Sea of Thieves, etc.) while announcing new features and hardware that add significant value to the system. On one end of the scale, the announcement of backwards compatibility will make the Xbox One a far more appealing prospect to Xbox 360 owners who are yet to make the leap to the current generation platform. At the other end of the scale, the new Xbox Elite controller will appeal to the platform's more hardcore player base, particularly eSports players using the console.





Redmond had one more trick up its sleeve at E3, demoing how its Hololens augmented reality headset will play a part in gaming, showing off an impressive version of Minecraft that allows users to view an interactive tabletop version of their creations.

Microsoft isn't ready to provide hands-on time with the tech, but it looks very promising and, like the company's other big reveals, could add serious value to the platform. Overall, Microsoft's E3 was the polar opposite of Nintendo's, giving new users a reason to jump in, and existing players good reason to keep faith.
Sony makes good on one promise, skips over another

Sony made the biggest game reveals of any company at this year's show, including new IP Horizon Zero Dawn, the ambitious and creative Dreamsand the much-requested Final Fantasy VII remake – a timed exclusive. Oh, and there's also highly anticipated The Last Guardian, a game originally revealed back in 2007, and one that many people believed would never see the light of day.





For many, a great upcoming games lineup will be enough to keep up interest in the system – it's the strategy that Sony has had from the beginning with the PS4, and one that's kept it ahead of its rivals since launch. But its easy to argue that Microsoft's exclusive game lineup is looking every bit as strong as Sony's, and with the issue of horsepower disparity – one the key post-launch battlegrounds – beginning to fade into the background, could Redmond's new features and hardware be enough to finally put it ahead of the pack? It's certainly possible.

What's interesting here is that Sony does have one big way of adding value to its system – the Project Morpheus virtual reality headset. Surprisingly, Sony didn't take the opportunity to drive home the upcoming hardware at E3, instead providing no significant new details, and generally just skimming over the topic during the press event. Gizmag did get the chance to go hands-on with the headset on the show floor, and was generally impressed with what it offered. Unfortunately, the demo was a little limited, and didn't really show off how the peripheral could impact the system.





So, overall, if you were ranking the performance of the big three at E3 2015, you'd have to put Nintendo in last, behind Sony and finally Microsoft. Of course it's not quite that simple in reality. For many, Sony's big reveals will be enough to claim victory for the PS4, for Star Fox fans could even claim that Nintendo had the most compelling offering.

What's certain is that Microsoft went above and beyond for this year's event, giving existing and prospective users more reasons than ever to consider its current generation system. As the months and years roll on, it might just be enough to help the Xbox One claim that much coveted top spot.
5:20 PM | 0 comments

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